Virtual reality technology and application
This course consists of three parts: 1. Introduce the basic concepts of virtual reality, including the basic theories, methods and related knowledge involved in virtual reality; 2. Introduce the basic composition and application of virtual reality system, including observation equipment and observation methods; 3. Introduce the theoretical basis of graphic-based rendering and image rendering, including the basic methods of 3D construction, interaction and control.
Lecturer
Date
9th May ~ 4th July, 2022
Prerequisite
Linear algebra, digital image processing, computer graphics
Video Public
No
Notes Public
No
Lecturer Intro
Yu He obtained a doctorate degree in control science and engineering in 2019. During his doctoral period, his research direction was computer vision, mainly engaged in the research of 3D point cloud registration, recognition, tracking and other related algorithms. During his postdoctoral work in 2019-2021, his research direction was Graphics, virtual and mixed reality technologies. Has published more than ten papers in related fields. Since joining BIMSA in 2021, he has been mainly engaged in the application research of XR technology in the aerospace field.